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Short-Sellers Lost $1.9 Billion From Second GameStop Squeeze

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  • Short-sellers betting against GameStop’s success lost $664 million Wednesday, followed by $1.19 billion on Thursday.
  • The losses come as share prices for the video game retailer surged for the second time this year. 
  • Short-sellers have lost $10.75 billion in GameStop stock year-to-date. 

Short-Sellers Lose $1.9 Billion

Short-sellers have lost $1.85 billion in GameStop stock following the second buying surge of the video game retailer. 

The outcome is similar to what happened in January when investors caused short-sellers to lose billions by driving up GameStop’s share price. At the time, it even resulted in one short-selling hedge fund receiving a nearly $3 billion bailout.

The reason why short-sellers keep losing money when GameStop’s share price soars is that the entire process of short-selling requires them to bet against a company’s success. 

That can be done for any number of reasons, but usually, people short-sell a stock because they believe a company will fail or that its share price will go down. If either of those two outcomes occurs, the short-seller makes money; however, if the share price goes up, the seller is left with a climbing bill that, in theory, has no limit. 

In the later hours of trading on Wednesday, GameStop’s stock began to surge for the second time this year (thanks in part to the image of a McDonald’s ice cream cone). In fact, it jumped from around $50 a share to $90 a share in just 90 minutes.

That same day, short-sellers posted $664 million in losses, according to the analytics firm S3 Partners. By Thursday, S3 said they posted another $1.19 billion in losses. 

Friday afternoon marked the first time since Thursday that share prices for GameStop have fallen below $100.

Short-sellers have lost $10.75 billion in GameStop stock year-to-date. 

Can Investors Save GameStop?

It’s no secret that GameStop has been failing for years. 

GameStop, along with other former brick-and-mortar giants, has faltered to the behemoth that has become online shopping. While other companies have been able to adapt, that’s proved more challenging for GameStop, in part because gamers can now buy titles directly from their consoles.

That said, some see GameStop’s recent situation in the stock market as a golden opportunity for the company to rebrand itself. Many investors poured money into GameStop to inflict substantial wounds on hedge fund short-sellers and others simply shelled out cash in the hopes of getting rich quickly, but many also found themselves contributing to GameStop out of love for the company. 

Investors on the subReddit WallStreetBets, which has largely been credited with driving GameStop’s volatility this year, affectionately refer to investor and newly-minted GameStop board member Ryan Cohen as “Papa Cohen.” In fact, many on the message board believe he has the vision to save the retailer.

Notable short-seller Citron Research even suggested Thursday that GameStop should buy online the gambling firm Esports Entertainment Group.

In a tweet, Citron Research said such a move “is obvious and easy to justify stock price.”

See what others are saying: (Insider) (RT) (Reuters)

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Tencent Stock Plummet as Company Weighs Video Games Ban for Kids in China

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The world’s largest game developer appears fearful that the Chinese government will launch another crackdown on gaming similar to one it launched in 2019 when it limited game time for minors.


No More Video Games

Tencent Holdings, Ltd. — China’s most valuable corporation and the world’s largest gaming company — announced Tuesday that it would consider completely banning games for those under 12-years-old in China.

Tencent also announced that it will now limit playtime for Chinese minors to just 1 hour during weekdays and no more than 2 hours during weekends and holidays. Under a Chinese law set up in 2019, game developers are required to limit minors to just 1 hour and 30 minutes of playtime during weekdays and 3 hours during weekends and holidays.

Additionally, the company explained that it will move forward with plans to enact systems that bar those under 12 from engaging in microtransactions, starting with the largest mobile game, “Honor of Kings” (王者荣耀). It’s possible the ban will extend to some of Tencent’s other holdings, such as “League of Legends” (Riot Games) and “Path of Exile” (Grinding Gear Games), although these changes will likely only affect Chinese users.

Tencent’s decision comes just a day after the Economic Information Daily, a subsidiary of state media giant Xinhua News, said in a now-deleted article that video games were “spiritual opium” and that no industry should continue in a manner that will “destroy a generation.”

Likening video games to opium holds cultural significance in China, which has long disliked narcotics and is sensitive to comparisons to the drug. Using such language, especially by state media, is often seen as a sign that the government is ready to crack down on the industry.

Crackdown Fears

Those fears largely played out over a 24-hour period as shares for Tencent and NetEase, another large game developer in China, plummeted. Tencent’s shares dropped by 11% on the Hong Kong Stock Exchange, although it eventually settled at just a 6% loss by the end of Tuesday.

It wasn’t just Chinese gaming companies that were worried. The announcement sent ripples across the entire industry as Nintendo, Capcom, and Nexon shares all were heavily affected as well. One of the reasons that such an article can cast widespread concern is that China has increasingly become the largest market in the $180 billion video game industry, making it larger than the global movie industry and North American professional sports, combined.

Coupled with the recent fall of ActivisionBlizzard’s stock over the last two weeks due to its sexual assault lawsuit and other industry shakeups, over a trillion dollars of market value was wiped out at one point on Tuesday.

See what others are saying: (Associated Press) (Time) (Fox Business)

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Google Is Banning “Sugar Dating” Apps as Part of New Sexual Content Restrictions

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The change essentially targets apps like Elite Millionaire Singles, SeekingArrangements, Spoil, and tons of other sugar dating platforms.


Sugar Dating Crackdown

Google has announced a series of policy changes to its Android Play Store that include a ban on sugar dating apps starting September 1.

The company’s Play Store policies already prohibit apps that promote “services that may be interpreted as providing sexual acts in exchange for compensation.”

Now, it has updated its wording to specifically include “compensated dating or sexual arrangements where one participant is expected or implied to provide money, gifts or financial support to another participant (‘sugar dating’).”

The change essentially targets apps like Elite Millionaire Singles, SeekingArrangements, Spoil, and tons of other sugar dating platforms currently available for download.

Search results for “Sugar Daddy” on Google’s Play Store

What Prompted the Change?

The company didn’t explain why it’s going after sugar dating apps, but some reports have noted that the move comes amid crackdowns of online sex work following the introduction of the FOSTA-SESTA legislation in 2018, which was meant to curb sex trafficking.

That’s because FOSTA-SESTA created an exception to Section 230 that means website publishers can be held liable if third parties are found to be promoting prostitution, including consensual sex work, on their platforms.

It’s worth noting that just because the apps will no longer be available on the Play Store doesn’t mean the sugar dating platforms themselves are going anywhere. Sugar daters will still be able to access them through their web browsers, or they can just sideload their apps from other places.

Still, the change is likely going to make the use of these sites a little less convenient.

See what others are saying: (The Verge)(Engadget)(Tech Times)

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Activision Blizzard CEO Apologizes for “Tone Deaf” Response to Harassment Suit, Unsatisfied Employees Stage Walkout

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Organizers of a Wednesday walkout say they “will not return to silence” and “will not be placated by the same processes that led us to this point.”


CEO Apologizes

After a week of growing criticism against its workplace culture, the CEO of Activision Blizzard has finally apologized for how the company first responded to allegations of sexual harassment and assault in its offices.

“Our initial responses to the issues we face together, and to your concerns, were, quite frankly, tone deaf,” CEO Bobby Kotick said Tuesday in a letter to employees. “It is imperative that we acknowledge all perspectives and experiences and respect the feelings of those who have been mistreated in any way. I am sorry that we did not provide the right empathy and understanding.” 

In its initial response, Activision Blizzard denounced the disturbing allegations brought forth in a lawsuit by the California Department of Fair Employment and Housing (DFEH) as “irresponsible.” The company added that it came from “unaccountable State bureaucrats that are driving many of the State’s best businesses out of California.”

But many current and former employees soon disputed that claim. In fact, at the time, more than 2,500 had signed their name to an open letter condemning the company for its response, which they described as “abhorrent and insulting” to survivors. 

In his letter, Kotick promised employees that Blizzard will take “swift action to be the compassionate, caring company you came to work for.”

As part of a series of new policies, he said the company will now offer additional employee support and listening sessions, as well as potential personnel changes to leadership.

“Anyone found to have impeded the integrity of our processes for evaluating claims and imposing appropriate consequences will be terminated,” he added.

Kotick also said Blizzard will add “compliance resources” to ensure that leadership is adhering to diverse hiring directives.

Lastly, he promised that the company will remove “inappropriate” in-game content. In a similar statement on Tuesday, Blizzard’s World of Warcraft team said it’s actively working to remove “references that are not appropriate for our world,” though it didn’t specify what those references were. 

It now appears that many of the references being removed are of the game’s former Senior Creative Director, Alex Afrasiabi, who is cited in the lawsuit as someone who hit on and made unwanted advances at female employees. Moreover, the suit also directly accuses him of groping one woman.

“Afrasiabi was so known to engage in harassment of females that his suite” during company events “was nicknamed the “[Cosby] Suite” after alleged rapist Bill [Cosby],” the suit claims. 

Blizzard Walkout

Organizers of a company-wide employee walkout, which was announced Tuesday and occurred Wednesday, still argue that Kotick’s latest message doesn’t address their larger concerns.

Among those are “the end of forced arbitration for all employees,” “worker participation in oversight of hiring and promotion policies,” “the need for greater pay transparency to ensure equality,” and “employee selection of a third party to audit HR and other company processes.”

“We will not return to silence; we will not be placated by the same processes that led us to this point.”

Ahead of the walkout, Blizzard reportedly encouraged its own employees to attend, saying those workers would face no repercussions and “can have paid time off” during the demonstration, according to The Verge. 

See what others are saying: (The Verge) (Polygon) (CNBC)

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