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Ninja and Dr. Lupo Respond to Joe Rogan Calling Video Games a “Problem”

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  • Joe Rogan called video games a problem on a recent episode of his podcast, arguing that they are fun but a waste of time. Instead, he suggested that time could be better spent on activities that have more potential for becoming a profitable career.
  • Gamers like Dr. Lupo called it a bad take, noting that anything can be harmful when done in excess and that video games have brought many people success, friendships, and more.
  • Others said nothing you enjoy is a waste of time or has to bring you financial benefits.
  • Tyler “Ninja” Blevin’s explained that there are many ways to make a living out of gaming and offered to go on Rogan’s podcast to discuss it more.
  • Still, others noted that Rogan was speaking from personal experience as someone who has admittedly been excessively consumed by video games in the past.

Viral Comments 

Some of the biggest names in gaming are responding to comedian and podcast host Joe Rogan after he characterized gaming as fun but a waste of time. 

The comments from a recent episode of “The Joe Rogan Experience” made Rogan a trending Twitter topic this weekend. In one widely shared clip, Rogan said, “Video games a real problem…You know why? Because they’re f**king fun.”

“You do them, and they’re real exciting, but you don’t get anywhere.”

He used Martial Arts for comparison, saying someone could become obsessed with Jujitsu for example, and spend years becoming an elite athlete. Then he said they could turn that into a profitable career by entering competitions and maybe one day becoming an instructor and opening their own school. 

“You [could be] doing something exciting and fun, or you could just be playing fucking video games. Three years later you could just be that same kid, just playing video games… waiting for the next whatever the fuck game is… and you’re gonna waste your time,” he added.

Those remarks were made during a discussion with Joe De Sena, the author and fitness guru behind Spartan obstacle course races. Before making those remarks, Rogan was discussing a child’s need for positive role models in their life so that they don’t seek refuge in activities that stimulate them like drugs or video games. 

He did hold back from saying that finding success in gaming is nearly impossible because he said he heard the same comments about pursuing comedy. Instead, he said, “There are kids that make a lot of fucking money playing video games, but you have to be adaptable, you have to able to play multiple video games because the one game you get really good at, what are the odds it’ll be around in five years time?”

However, that last comment was not included in the clip that went viral. And most people online seemed to have only caught wind of his general message about gaming being a waste of time. 

Reactions 

The message prompted a wave of different reactions online. Many agreed that there was some truth to his words, sharing personal experiences about gaming consuming their lives.

However, plenty of other people shared how gaming has had a positive impact on them, allowing them to find great opportunities and friendships, among other things.  

One person to hit back at Rogan’s claims was DrLupo, one of the most successful streamers in the gaming world. In a tweet, Dr.Lupo said, “Listening to this podcast is a waste of time if it’s all you do all day and wait for the next episode. Generalized bad take is bad. Anything can be harmful in excess. Video games have made many people successful, they’re the cause for a majority of my friendships, etc.”

Other gamers echoed that statement like Tommy “ZooMaa” Paparatto who said, “Nothing you do that you enjoy is a waste of time. Sure there needs to be balance so you don’t build unhealthy habits, but his take goes for literally anything you do in life. Do what makes you happy & follow your passion, don’t let someone telling you it’s a waste of time stop u!”

Careers in Gaming 

A lot of internet users also felt Rogan put too much emphasis on finances, saying that not everything in life has to provide a monetary benefit. Still, many pointed out that there are plenty of opportunities to make money in the realm of gaming.

One of the most notable figured to address this point was Tyler “Ninja” Blevins, who uploaded a video response to social media on Sunday.

Ninja began by saying he watched the viral clip as well as more of what came before and after to get more context. After that, he said, “It sounds like he’s talking about the top 1% or the odd or one-off chance that you’re going to be a professional player- an esports player, and a successful one at that.”

“I just don’t think…Joe doesn’t really understand the full context of what the gaming community is and how many different avenues you can be successful in in gaming,” he continued.

“I mean there’s streaming, content creation, YouTube, being a professional player, being a fricking coach. You can be incredibly understanding of the game and not have the physical capacity to be able to get pentakills every single game.”

“That doesn’t mean there’s not a job for you, right? That doesn’t mean there’s not a place for you in the gaming community where you can be successful, especially when coaches are being valued more and more which is a beautiful thing to see because coaches have been in sports forever.”

Ninja closed by saying he would love to appear on Rogan’s podcast to talk more about this but reminded those in the gaming community that there are many different ways to make a living out of gaming. 

Still, there were some who noted that Rogan is someone who has logged a lot of hours gaming himself and is not exactly an outsider speaking on the community, but rather speaking from his own experience of being consumed by games. 

In fact, in an episode of his podcast from a few weeks ago, Rogan said he had a problem with video games and would play for hours a day. “I’m like an alcoholic and its a bar,” he said when talking about his gaming room, saying it affected his health. 

Esports consultant Rod Breslau even hit on this note, tweeting, “Joe Rogan has been playing Quake for like 20 years and has brought on pros and devs as guests, his comments come from a place of being borderline addicted to video games more than anything. if you’re gonna get mad at Joe Rogan there’s way better stuff to choose from.”

Like Ninja, he also invited Rogan to reach out to him to talk more about how esports can be a “lucrative full-time career.”

Ninja later also hit on the point that Rogan is familiar with esports, writing, “Joe Rogan is a gamer, hands down the dudes loves them and is pretty well informed on the competitive side/aspect of it. I just believe there is a huge gap of the last 5 years where gaming has catipulted into a different era and would love to explain”

As of now, Rogan has not commented on any of the responses or outrage.

See what others are saying: (Dexerto) (GameRant) (Complex)

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“Don’t Worry Darling” Tops the Box Office Amid Bad Press

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Audiences are already giving the film higher praise than critics did.


Young Women Flock to “Don’t Worry Darling” 

Weeks of controversies and rumors did not prevent “Don’t Worry Darling” from finding victory at the box office, with the Olivia Wilde-directed thriller debuting at number one over the weekend and raking in $19.2 million. 

Wilde also acted in the mid-century mystery, which starrs Florence Pugh, Harry Styles, Chris Pine, and Gemma Chan.

Women led ticket sales for the picture, comprising 66% of the audience, according to several reports. At least partially due to the appeal of Styles, crowds also skewed young, with over half under the age of 25.

Overseas, the film made over $10 million, bringing its total for the weekend to $30 million. That number is especially impressive since the R-rated drama had a budget of $35 million.

“Don’t Worry Darling” had been plagued with weeks of rumors about behind-the-scenes drama leading up to its release. Among other bouts of gossip, many online speculated that Pugh and Wilde had riffs on set, leading to Pugh’s refusal to promote the project. One report alleged the two got into a screaming match, but sources on set denied it. 

Wilde and Shia LeBeouf, who was originally cast in the picture, also got into a public he-said-she-said about whether he quit the film or was fired. 

The drama hit a boiling point during its premiere at the Venice Film Festival when Twitter users circulated a video they claimed showed Styles spiting on Pine, though both parties have denied that allegation. 

A Film Riddled With Rumors 

Furthering the bad press were the bad reviews. Critics largely panned the film, sticking it with a 38% on Rotten Tomatoes. After this first weekend, moviegoers seem to have a more favorable outlook, as it has a 79% audience score as of Monday. 

Jeff Goldstein, the distribution chief for Warner Bros., told the Associated Press that “the background noise” caused by these controversies “had a neutral impact” on its box office haul. The studio released a statement saying it was pleased with the movie’s earnings. 

Some analysts believe that, if anything, the online gossip and fodder may have aided the film’s box office performance.

In a tweet recapping the weekend’s box office, Paul Dergarabedian, a senior media analyst at Comscore, said the “drama sparked a huge wave of interest.”

See what others are saying: (Associated Press) (Box Office Mojo) (New York Times)

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Senators Introduce Legislation Requiring Radios to Pay Royalties to Artists

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Sen. Padilla argued the bill is necessary to give artists the “dignity and respect they deserve.”


The American Music Fairness Act

Sens. Alex Padilla (D-CA) and Marsha Blackburn (R-TN) introduced the American Music Fairness Act to the Senate on Thursday, a bill that would require radio stations to pay royalties to performers and rights holders. 

The bill was previously introduced to the House last year. According to a release, the United States is the only democratic country where artists are not compensated for their music’s use on AM or FM radio. While songwriters and publishers receive payment, these stations have never been required to give a slice of the pie to performers and copyright holders. 

On streaming and satellite radio, however, both groups receive royalty payments. 

In a statement, Padilla said it is time the country starts treating “our musical artists with the dignity and respect they deserve for the music they produce and we enjoy every day.”

“California’s artists have played a pivotal role in enriching and diversifying our country’s music scene,” he added. “That is why passing the American Music Fairness Act is so important.”

“From Beale Street to Music Row to the hills of East Tennessee, the Volunteer State’s songwriters have undeniably made their mark,” Blackburn echoed. “Tennessee’s creators deserve to be compensated for their work. This legislation will ensure that they receive fair payment and can keep the great hits coming.”

The American Music Fairness Act would require terrestrial radio broadcasters to pay royalties to music creators when their songs are played. It would also protect smaller stations that either make less than $1.5 million in annual revenue or who have a parent company that makes less than $10 million in annual revenue by letting them play unlimited music for under $500 a year. 

The bill would also require other countries to pay American artists for the use of their work.

Support From Major Music Groups

The legislation is endorsed by a number of groups, including the Recording Academy, SAG-AFTRA, and the American Federation of Musicians. 

If passed, the bill could move a lot of money into the pockets of performers. According to the Recording Academy, when American music gets international airplay, other countries collect royalties for American artists, amounting to around $200 million every year. However, they “never pay those royalties because the U.S. does not reciprocate with our own performance right.”

Fran Drescher, President of SAG-AFTRA, argues that the money belongs to the artists. 

“Broadcast companies profit from advertising sales because of the creative content musicians and singers record. It stands to reason that the performers who create the content deserve to be compensated just as songwriters are now,” Drescher said in a statement. “The reason it’s called the American Music Fairness Act is because the current situation is wholly unfair and it’s up to Congress to make it fair NOW!”

Last year, Representatives Steve Womack (R-AR) and Kathy Castor (D-FL) introduced the Local Radio Freedom Act, a bill with essentially the opposite agenda. It aims to reserve radio’s royalty-free status. The American Music Fairness Act is being viewed as a counter-response to this bill.

See what others are saying: (Variety) (Billboard)

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Kanye West Says Catalog Is Potentially Being Sold Without His Permission: “Just Like Taylor Swift”

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After Swift lost the rights to her life’s work, she took on the endeavor of re-recording her first six albums. 


Kanye’s Catalog Potentially Up For Grabs

Following reports that Kanye West was considering selling his catalog, the artist took to Instagram on Tuesday to claim his work is potentially being sold without his approval.

On Monday, Billboard reported that West had been “quietly and intermittently shopping his publishing catalog.”

While the outlet’s sources did not reveal what price West was aiming for, Billboard estimated that West might be looking at a $175 million valuation for his discography. Some of Billboard’s sources seemingly suggested that West and his team were specifically behind the effort to sell his work, but others claimed the “catalog was never actively shopped” and instead, West had been receiving offers from potential buyers. 

Not long after, several news outlets picked the story up and reported that West was gearing up to sell his catalog. West responded by writing on his Instagram story that this was not the case. 

“Not For Sale”

“Just like Taylor Swift,” he said, referencing music mogul Scooter Braun purchasing Swift’s masters with Big Machine Records without her approval. “My publishing is being put up for my sale without my knowledge. Not for sale.”

Swift referred to the sale of her masters to Braun as her “worst case scenario.” In order to regain ownership of her work, she is in the process of re-recording her first six albums, all of which she originally made under Big Machine. Two have already been released and proved to be wildly commercially successful. 

According to Forbes, it is unclear which of his albums West owns the masters to, if he owns any at all. Because of this, it is unknown what kind of position he would be put in if his catalog, which is currently managed by Sony, was sold.

The status of any potential for his work to be sold became foggier later on Tuesday when West shared screenshots of a text exchange he had. He asked an unidentified person what was happening with the catalog sale, and that person responded by calling it “fake news.”

“Of course every publisher wants to pitch [their] hardest buy, smh,” the text continued. 

West did not further indicate if those texts were meant to clarify that his catalog was, in fact, not up for sale, or just further distance himself from any potential acquisition.

See what others are saying: (Billboard) (Forbes) (Complex)

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