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Weight Watchers’ Kids App Draws Backlash From Parents and Nutritionists

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  • Weight Watchers recently introduced a new app called Kurbo, which is aimed at helping adolescents between the ages of 8-17 lose weight.
  • Some are happy to see the company create an easy to use app for the millions of children struggling with their weight. 
  • But many parents and nutritionists worry that the app could promote unhealthy relationships with food and worsen or create body image issues and eating disorders. 

WW Launches Kurbo 

More than 80,000 people have signed a Change.org petition calling for Weight Watchers to remove its new weight loss app aimed at children.

Weight Watchers, which now calls itself WW, introduced a new app called Kurbo last week, saying the program is designed “to help kids and teens ages 8-17 reach a healthier weight,” according to a WW press release.

In 2018, WW acquired the nutrition app, which is based on Stanford University’s pediatric obesity program and “30 years of clinical nutrition and behavior change research,” according to the app’s website. 

After purchasing Kurbo, WW spent about a year developing it, adding in features like breathing-exercise instructions, a Snapchat-inspired interface, and multi-day streaks to encourage daily activity.

Source: CNBC

Users in the U.S. can download the free app, add in their height, weight, age, and health goals, and begin logging in what they eat. In their statement announcing the program, WW explained that Kurbo uses the “Traffic Light System” to guide adolescents towards healthy food choices. 

“Kids and teens are encouraged to eat more of the healthy “green light” foods (such as fruits and veggies), be mindful of portions of “yellow light” foods (such as lean protein, whole grains and dairy) and gradually reduce but still include consumption of “red light” foods (such as sugary drinks and treats),” the statement reads. 

Users can also consult with a personal coach through the app for a fee, starting at $69 a month. This gives them access to 15-minute video chat sessions with Kurbo coaches every week. 

Prices of Kurbo coaching listed on their website.

Kurbo says their coaches are “specially-trained, Kurbo-certified and come from a diverse range of professional backgrounds including counseling, fitness and nutrition-related fields.” 

The company also claims that its mission is to help kids build long-lasting healthy habits. 

“According to recent reports from the World Health Organization, childhood obesity is one of the most serious public health challenges of the 21st century. This is a global public health crisis that needs to be addressed at scale,” Joanna Strober, co-founder of Kurbo, said in a statement released by WW. 

“As a mom whose son struggled with his weight at a young age, I can personally attest to the importance and significance of having a solution like Kurbo by WW, which is inherently designed to be simple, fun and effective.”

Concerns Raised 

Fans of WW are supportive of the app, saying they hope the company can transform the lives of children the way it has for so many adults. Others point out that millions of young people struggle with their weight, so it is important to have easily accessible tools to help with weight loss.

About 13.7 million U.S. children between 2-19-year-old are obese, according to the Centers for Disease Control and Prevention. However, the CDC uses data based on body mass index (BMI), a measurement based on weight and height that many health professionals have slammed as arbitrary and inaccurate. 

Despite some support, many parents and nutritionists are concerned that Kurbo can create unhealthy relationships with food at a highly impressionable time in a child’s life. In fact, some studies suggest that childhood weight loss efforts can lead to or worsen eating disorders and body image issues. 

Critics have also expressed concerns about specific points on the app, including the success stories section which shows before and after photos of children as young as eight, along with their weight loss totals and testimonials. 

“Looking at before and after pictures of kids who have lost weight is absolutely something that could lead to children to feel horrible about themselves and it really is a form of body shaming,” Keri Glassman, a New York City-based registered dietitian told Good Morning America. 

“They could have created an app for children that promoted healthy eating and healthy lifestyle and good health education and information and help children boost confidence,” she said. “But I feel like the way this app was built is so similar to Weight Watchers, and just geared completely towards weight loss, weight loss, weight loss.”

Others have criticized the goals section on the app, which includes the options: eat healthier, lose weight, make parents happy, get stronger and fitter, have more energy, boost my confidence, or feel better in my clothes. 

Source: CNBC

Kurbo has stressed that the app is meant to be a “family-based-approach,” but many say that working to lose weight to satisfy family members can be damaging and parents handing their child this app can make them feel like something is wrong with them. 

Nutritionists have also criticized the coaches, who they argue are not health-care experts. Based on staff descriptions on the app’s website, the trained experts include people with degrees in economics, tourism management, and communications.

However, WW responded to this with WW’s Chief Scientific Officer Gary Foster telling CNBC: “If we want to live our purpose of making wellness accessible to all and doing it outside an academic medical center, we’re not going to be able to hire pediatricians, dietitians, exercise physiologists and psychologists.”

“What we do well is take science and scale it, measure the impact to make sure we’re living up to our purpose.”

WW was likely expecting some backlash over the app, but still, many are sharing the petition that calls for its removal to spread awareness about the concerns. Holly Stallcup, the woman who started the petition told GMA that she is recovering from an eating disorder herself.

“The story that you are hearing over and over again is all of us who started struggling at the age that this app is targeted for saying it was already bad enough without an app,” she said. 

“If we had had this app in our hands to literally log every bite of food to eat, we know that some of us would have actually died from our diseases because it would have so enabled our unhealthy, mentally ill thinking.”

The petition quickly spread online and has even been shared by Good Place actress Jamella Jamil, a vocal advocate for body positivity.

Christy Harrison, a registered dietitian who specializes in helping people recover from disordered eating, penned an opinion piece in The New York Times warning parents not to let their children use this app, or other similar weight loss programs.

“Our society is unfair and cruel to people who are in larger bodies, so I can empathize with parents who might believe their child needs to lose weight, and with any child who wants to,” she wrote. “Unfortunately, attempts to shrink a child’s body are likely to be both ineffective and harmful to physical and mental health.”

“If we truly want to help children be the healthiest and happiest people they can be, we need to stop putting them on diets of any kind, which are likely to worsen their overall well-being. Instead, we need to start teaching them to trust their own inner wisdom about food. And we need to help them make peace with their bodies, at any size,” she added

See what others are saying: (Time) (CNBC) (Good Morning America)


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Friendship Is on the Decline in America Compared to 30 Years Ago

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While the COVID-19 pandemic is responsible for increased isolation Americans have experienced over the past year, other factors for the drop in friendships include political differences, couples marrying later, and parents spending more time with kids.


Americans Have Fewer Friends Today

A new study released by the Survey Center on American Life has essentially found that friends are in short supply in America — or rather, that “despite renewed interest in the topic of friendship in popular culture and the news media, signs suggest that the role of friends in American social life is experiencing a pronounced decline.”

Out of more than 2,019 respondents made up of U.S. adults, only 13% said they had more than 10 close friends. That’s a big drop compared to a 1990 Gallup poll, which reported that a third of U.S. adults said they had more than 10 close friends. 

The poll also found that fewer Americans now say they have a “best” friend: 59% today compared to 75% in 1990.

Friendship Breakers: the Pandemic, Politics, and Work 

The ongoing COVID-19 pandemic has very likely been the most direct cause of isolation over the past year.

As the poll also notes, women ages 18-29 appear to be the most affected demographic, with 43% having lost touch with at least a few friends and 16% indicating that they’re no longer in regular contact with most of their friends.

In addition to the pandemic, former President Donald Trump seems to be driving more broken friendships than perhaps most presidents. In fact, 22% of the respondents who said they ended a friendship cited Trump specifically. 

According to the poll, 20% of Democrats and 10% of Republicans have ended friendships over political disagreements, with 28% of political liberals saying they would end a friendship over political differences as opposed to 10% of conservatives. 

Other factors for Americans’ lost friendships include couples marrying later, parents spending more time with kids, as well as people working longer hours and being more geographically mobile.

It’s not all doom and gloom, though. While “best friends” are in shorter supply than in 1990, more than half of U.S. adults still say they have one. Another 46% of Americans have also reported making at least one new friend over the last year.  

See what others are saying: (Insider) (Independent) (Axios)

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NFL Says Teams Could Be Forced To Forfeit Games If Unvaccinated Players Cause COVID-19 Outbreaks

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Neither team will be paid for any forfeited games, and the team that faces the outbreak must also cover all expenses for the opposing team.


NFL Issues Strong Warning to the Unvaccinated

The National Football League announced Thursday that if a game is canceled due to a COVID-19 outbreak among unvaccinated players on a certain team, that team will be forced to forfeit the match. 

Additionally, the league said players on both teams will not be paid for any forfeited games, and the team that causes the game to be canceled will also be forced to cover all expenses for the opposing team. It could also face disciplinary action from the Commissioner’s Office. 

As NFL.com writer Kevin Patra noted, this is “the clearest line the NFL has drawn to date and the most substantial incentive yet for owners, teams and coaches to pressure players to get vaccinated.”

While the league has not mandated that its players and staff get vaccinated, in its Thursday memo, it said that “nearly all clubs have vaccinated 100 percent of their Tier 1 and 2 staffs.” It also noted that 75% of players “are in the process of being vaccinated, and more than half the clubs have vaccination rates greater than 80 percent of their players.”

The NFL added that vaccinated players or staff who test positive and are asymptomatic will be allowed to return to work following two negative tests 24 hours apart. For unvaccinated players and staff who test positive, the NFL is deferring to its 2020 rules: 10-day isolation.

Rescheduling Vs. Canceling

Unvaccinated players — regardless of whether they test positive or not — will also be subject to more stringent protocols, including daily testing, mask-wearing, and travel restrictions.

That said, there is one potential loophole for teams that find themselves subject to outbreaks, though it could still be a longshot. The NFL will allow games to be rescheduled as long as they fit within the timeframe of its regular season.

“We do not anticipate adding a ‘19th week’ to accommodate games that cannot be rescheduled within the current 18 weeks of the regular season,” the NFL made clear in its memo. 

Still, the NFL may not be as flexible as it was during 2020. For example, while it was able to reschedule all of its postponed games during that season, it did so by moving some to Tuesdays and Wednesdays. 

What Players Are Saying 

Currently-unvaccinated players were quick to speak out against the memo on Thursday.

“Never thought I would say this, But being put in a position to hurt my team because I don’t want to partake in the vaccine is making me question my future in the @NFL,” Arizona Cardinals wide receiver DeAndre Hopkins said in a now-deleted tweet.

Source: @deandrehopkins

Those advocating for players to get vaccinated have argued that not vaccinating yourself while engaging in a high-contact sport could still result in hurting teammates. In fact, several athletes have reported lingering effects following COVID-19 diagnoses, and some worry that long-term lung issues could cut their careers short. 

Similar to Hopkins, Cincinnati Bengals defensive tackle DJ Reader tweeted, “Talk about getting your hand forced smh.”

Las Vegas Raiders running back even compared this year’s season to “playing in jail” in a now-deleted tweet, saying, “read the rules-know em like you know your plays.”

Meanwhile, Indianapolis Colts owner Jim Irsay said he hopes his team is “headed toward 100%” vaccination following the memo. 

See what others are saying: (NFL) (ESPN) (The Hill)

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California Sues Activision Blizzard Over “Frat Boy” Culture and Rampant Sexual Harassment

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The lawsuit details how certain executives at the company assaulted and harassed female employees and how one woman ultimately committed suicide after having a nude photo of herself leaked around the office. 


The Lawsuit’s Disturbing Harassment Details

The California Department of Fair Employment and Housing (DFEH) has lobbed a massive gender discrimination lawsuit against video game developer Blizzard Entertainment and its parent company Activision Blizzard, accusing the two of creating a culture of “constant sexual harassment.”

The details of the suit, which was launched Wednesday following two years of investigations, are disturbing. In some instances, it describes not just allegations of sexual harassment but also of sexual assault. 

For example, DFEH claims Blizzard’s workplaces are seeped in “frat boy” culture and said female employees have been “subjected to numerous sexual comments and advances, groping and unwanted physical touching, and other forms of harassment.” 

The suit cites specific instances of harassment through the accounts of female employees, including one who said random male employees would approach her at her worksite and comment on her breasts. 

Other female employees working on the World of Warcraft team alleged that male employees and even supervisors would hit on them and make derogatory comments about rape.

In the most tragic outcome cited in the lawsuit, DFEH said one female employee committed suicide on a company trip after having a sexual relationship with a male supervisor who had brought along a butt plug and lubricant. According to the suit, she had also faced harassment at a holiday party when male co-workers began passing around a photo of her vagina. 

DFEH Names Involved Executives

The allegations go straight to the top of Blizzard Entertainment’s chain of command. 

In fact, the suit claims President J. Allen Brack both knew about this behavior and enabled it. 

On top of that, an unnamed former Chief Technology Officer was allegedly seen “groping inebriated female employees at company events.”

The suit also specifically names Alex Afrasiabi, World of Warcraft’s senior creative director, saying he was “permitted to engage in blatant sexual harassment with little to no repercussions.”

“Afrasiabi was so known to engage in harassment of females that his suite” during company events “was nicknamed the “[Cosby] Suite” after alleged rapist Bill [Cosby],” the suit claims. 

Female Employees Face Retaliation and Gender Discrimination

It’s not just that nothing was being done when female employees reported these instances, according to the DFEH. The agency also said those women faced retaliation, including being deprived of work, unwillingly transferred to other departments, and even being laid off at higher rates than male employees. 

Separately, another employee alleged she was told she couldn’t be promoted as a manager because “she might get pregnant and like being a mom too much,” even though she had already assumed some of the responsibilities of a manager. 

Other employees who had actually gotten pregnant said they were given negative evaluations while on maternity leave.

In 2019, it was reported by multiple outlets that Blizzard was offering third-party fertility and pregnancy tracking services to employees but was also receiving that anonymized data back.

Blizzard Denounces Lawsuit

In response, Blizzard has called California’s lawsuit “irresponsible” and from “unaccountable State bureaucrats that are driving many of the State’s best businesses out of California.”

Blizzard has also defended its workplace, saying, “Over the past several years and continuing since the initial investigation started, we’ve made significant changes to address company culture and reflect more diversity within our leadership teams.”

Others Speak Up

Since this lawsuit came out, at least five former employees have publicly corroborated several of its details.

That includes one woman who wrote on Twitter, “I left Blizzard after my boss gaslit me so badly my hair started falling out. My profit sharing, which I relied on to make ends meet, was docked due to “underperforming”, and when I went to HR to fight it with proof against his claims, I was told “maybe you are underperforming.”

“The fucked up part? I HATED leaving. Blizzard was my dream job and I loved the work I did there.”

Others, such as gamer Alanah Pearce, have recounted their own experiences working in gaming as a result of the allegations. 

“It’s jarring to me to see so many people on Twitter, who are around the industry, who are like gaming fans who don’t work in the industry, and go ‘Oh my, God, this is horrific.’ When my reaction is, ‘Oh, so it’s normal…” Pearce said in a Twitch stream uploaded to YouTube Thursday.

“Even when I worked in Tech before, the stories that I fucking have — just the shit that they did to me… Iike I was repeatedly grabbed and groped at work functions, and I would complain — like to their faces — I’d be like, ‘Don’t fucking touch me,’ and then, they would be like, ‘Haha, of course. I’m so sorry. I don’t know what I was thinking,’ and then they would do it again because me reacting negatively to it was what made it funny to them.”

Pearce went on to recount other very disturbing details about her time at that job, saying she eventually decided one day to not go back altogether.

“But if you see this shit, and you see ‘bros being bros’ and being like, ‘Who can fuck this girl first?’ Just please fucking say something. It’s so much harder for women to say something,” she added.

See what others are saying: (The Verge) (Kotaku) (Bloomberg Law)

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